History

1st Age: gods create the old races, Elves and Dragons and later the dwarves. Races keep to themselves mostly, dwarves begin digging. many monstrous races die out and become small in number like gelatinous cubes. Ends with elves and dragons wishing for subservient races.

2nd age: humans are created alongside the other races. Humans Begin spreading out. Orc and Goblinoids are created. Territory disputes begin. Elves and Dragons try to take over by domination with superior magics and strength respectively. Large numbers of other races resist and ends with a truce.

3rd age: Common DnD era, kingdoms have been divided down to areas of land rather than races being the deciding factor of what constitutes the kingdom's area. Elves are reclusive, elven traders are almost unheard of, cities are open to travel but not for permanent residence. Dwarves are extremely well entrenched in their mountain keeps. Ends in genocide for non human races by Xenophobes. exudus of races to other planes, planar travel is locked to humans. Dwarves just dig deeper and collapse their mountain entrances.

4th age: history is rewritten, genocide and other races are fairytales, magic begins to die off and technology rises. Steampunk era

5th age: Other races are all but forgotten, no magic left. modern era

6th age: Shadowrun era, some races are brought back by technology and fossils, others try travel from the outer planes back to the material.

7th age: space age, space travel is common many worlds are settled.

8th age: Sun begins to fade, outer colonies are beset by the far ones. A small group of survivors huddling around the almost extinguished sun discover it is a device made for this sole purpose. Reignite the device which pushes the far ones back out in a forcefield. As the sole survivors with incredible technology they begin to rebuild as gods.